gatonina: (Default)
🐍 ([personal profile] gatonina) wrote in [community profile] notagain2020-06-07 08:18 pm
Entry tags:

WEEK ZERO: MINGLE

WEEK ZERO

▽ FULL NAVIGATION
▽ LOCATIONS
▽ STATUSES
▽ IC PROFILES
▽ IC RULEBOOK
▽ MURDER PROPOSALS
▽ PCS
▽ CURFEW
▽ AUDIENCES
▽ CAMP STORE
▽ REPORTING
Rise and shine, everyone! At 7:00 AM on the dot, those who are asleep will be roused from their slumber by the sound of a bugle call. It seems that breakfast is now served in the Mess Hall. How nice! It's up to you to decide if you want to continue sleeping or not... But maybe it's a good idea to grab a bite and explore your surroundings. After all, it looks like you'll be here for a little while.

Regardless of what you do, be sure to check the weather before stepping outside. You never know when you might need an umbrella! Once you're up and at them, though, there are a few points of interest this week.

If you swing by the Director's Office, you will find Black Shadows manning the receptionist's desk or flitting in and out of the rooms down the hallway. This week's tasks are now available, and you can check them out on the announcement board in the waiting room. Should you visit the Camp Shop, Purple Heart will be handling all transactions at the checkout counter. Even camp directors hold down normal jobs, you know. Strangely enough, Winter Wizard doesn't seem to be stationed at any set location. Maybe it's their week off? Oh, well. Seems like if you want to get ahold of them, you'll have to pay your respects to the bunnies.

Finally, though all seems normal at first glance... You will quickly realize something is wrong the moment you start interacting with other people. Or, more specifically, once you come in physical contact with them.

For the rest of the week, anyone who makes skin-to-skin (or whatever counts as skin, for the non-humans) contact with someone else will find themselves in a bit of a sticky situation. Whatever body parts touched will be stuck together for the next hour, with no way to separate them. Try not to create additional points of contact while trying to cheat your way out of this situation, yeah? That would be unpleasant, for each spot will last an entire hour. Good luck.

applechemist: (pic#13482434)

[personal profile] applechemist 2020-06-14 10:44 pm (UTC)(link)
[ Oh right, she was supposed to help him with that whole situation, wasn't she? Oops. Oh well. ]

I know that.
voidbreaker: (37)

[personal profile] voidbreaker 2020-06-14 10:54 pm (UTC)(link)
[ hmm.

arms out escha, there's a bun being held out ]
applechemist: (pic#13482453)

[personal profile] applechemist 2020-06-14 11:14 pm (UTC)(link)
[ Escha accepts the bunny on reflex, but tilts her head curiously.

And she isn't really trying to avoid skin contact. Too distracted. ]
voidbreaker: (35)

[personal profile] voidbreaker 2020-06-14 11:50 pm (UTC)(link)
[ i can’t believe at the literal 11th hour they actually got stuck, because ash isn’t expecting a hand brush and

well

here they are now. hopefully the bunny’s having fun. ]


... hm.
applechemist: (pic#13482487)

[personal profile] applechemist 2020-06-15 12:19 am (UTC)(link)
Oh.

[ Hmm, well. ]

... I hope you didn't have anywhere to be...?
voidbreaker: (53)

[personal profile] voidbreaker 2020-06-15 10:07 am (UTC)(link)
[ hmm, indeed. ]

Well I wasn't planning on a trek through all that fog, so I think we're fine.
applechemist: (pic#13482497)

[personal profile] applechemist 2020-06-15 09:10 pm (UTC)(link)
Still, this is a pretty forceful 'getting to know you' game...
voidbreaker: (23)

[personal profile] voidbreaker 2020-06-15 10:41 pm (UTC)(link)
Maybe they're just scared we'll all run, or only hang out with people we know?
applechemist: (pic#13482475)

[personal profile] applechemist 2020-06-15 10:49 pm (UTC)(link)
That's true... It is easier to talk to the people I was with in the last game, even if we weren't actually that close back then...

But it's also easy to talk to you. [ I mean. ] I mean - everyone else, here. Since we've all been through something similar.
voidbreaker: (37)

[personal profile] voidbreaker 2020-06-15 11:59 pm (UTC)(link)
Yeah. We’ve all got shared experiences but— [ how to put it simply. ]

— if you had to chose between letting something happen to me, or someone you knew from the ship, and no there’s no wiggle room around it, you’d probably pick them. Right?
applechemist: (pic#13482563)

[personal profile] applechemist 2020-06-16 12:52 am (UTC)(link)
I wouldn't let anything happen to either of you.

[ She's ignoring that he said no wiggle room around it. ]
voidbreaker: (13)

[personal profile] voidbreaker 2020-06-16 12:01 pm (UTC)(link)
No wiggle room. That’s not negotiable.

[ ESCHA his POINT ]
applechemist: (pic#13495833)

[personal profile] applechemist 2020-06-16 07:51 pm (UTC)(link)
[ Escha no like this question. She frowns. ]

I don't know.
voidbreaker: (15)

[personal profile] voidbreaker 2020-06-16 08:30 pm (UTC)(link)
[ he shrugs. ]

More than likely? You'll go for people you've already gone through hell with before. Which is kinda why if we can avoid factions before they start, we might have an easier time of it.
applechemist: (pic#13482459)

[personal profile] applechemist 2020-06-16 09:04 pm (UTC)(link)
Does that go for you, too?

You'd prioritize the people from your last game?
voidbreaker: (53)

[personal profile] voidbreaker 2020-06-16 09:44 pm (UTC)(link)
[ hmmmm. ]

I don't know.

Context's important. And shit can change. But right now? I'd be angrier if something happened to one or two of the people I already know.
applechemist: (pic#13493534)

[personal profile] applechemist 2020-06-16 09:48 pm (UTC)(link)
... It makes sense - wanting to protect the people you know over strangers.

But I don't like it.
voidbreaker: (44)

[personal profile] voidbreaker 2020-06-16 09:56 pm (UTC)(link)
I don't think this place'll care if we like it or not.
applechemist: (pic#13482498)

[personal profile] applechemist 2020-06-16 11:13 pm (UTC)(link)
It's hard to know what it does care about.

[ murder games really are a grab-bag of mismatched events and effects ]
voidbreaker: (8)

[personal profile] voidbreaker 2020-06-17 12:11 pm (UTC)(link)
[ he literally just makes a little rainbow motion with his hands: ]

Murder.

[ ash. ]
applechemist: (pic#13482532)

[personal profile] applechemist 2020-06-17 09:07 pm (UTC)(link)
[ her hands get pulled along with the motion, too.

which, despite the subject at hand (haha) makes her laugh lightly. ]
voidbreaker: (37)

[personal profile] voidbreaker 2020-06-17 09:49 pm (UTC)(link)
[ well, at that might be the first time he's seen someone laugh at murder. nicely done, escha. ]
applechemist: (pic#13482497)

[personal profile] applechemist 2020-06-17 09:58 pm (UTC)(link)
[ she's not laughing about the murder, she's laughing at the! hand motion! oh nooo. ]
voidbreaker: (12)

[personal profile] voidbreaker 2020-06-17 11:13 pm (UTC)(link)
[ there's a pause


and then he waves their hands again. ]
applechemist: (pic#13311492)

[personal profile] applechemist 2020-06-18 01:25 am (UTC)(link)
[ she laughs again. is she 5.

and then she swings their hands together, herself. like walking around holding hands and swinging them. how fun! ]

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