Entry tags:
WEEK THREE: MINGLE
WEEK THREE | |
▽ FULL NAVIGATION ▽ LOCATIONS ▽ STATUSES ▽ IC PROFILES ▽ IC RULEBOOK ▽ MURDER PROPOSALS ▽ PCS ▽ CURFEW ▽ AUDIENCES ▽ CAMP STORE ▽ REPORTING |
Rise and shine, everyone! At 7:00 AM on the dot, those who are asleep will be roused from their slumber by the sound of a bugle call. It seems that breakfast is now served in the Mess Hall. How nice! It's up to you to decide if you want to continue sleeping or not... But maybe it's a good idea to grab a bite and explore your surroundings. After all, it seems the fog has receded enough to reveal a few new locations. Regardless of what you do, be sure to check the weather before stepping outside. You never know when you might need an umbrella! Once you're up and at them, though, there are a few points of interest this week. If you swing by the Director's Office, you will find Black Shadows manning the receptionist's desk or flitting in and out of the rooms down the hallway. This week's tasks are now available, and you can check them out on the announcement board in the waiting room. Should you visit the Camp Shop, Purple Heart will be handling all transactions at the checkout counter. Even camp directors hold down normal jobs, you know. Strangely enough, Winter Wizard doesn't seem to be stationed at any set location. Maybe it's their week off? Oh, well. Seems like if you want to get ahold of them, you'll have to pay your respects to the bunnies. As you explore the camp, however... You may find yourself confronted by scenes from a not so distant past. Or, perhaps, the so-called-movies playing on the big screen are completely foreign to you. But that's not all you will have to deal with this week. Continue skimming the edges of the forest, and you will find yourself going down memory lane. Literally. Speaking of walking down memory lane, it seems the theater and the portal aren't the only places to relive some fond memories... or revisit ones that are better left in the past. Yes, it's memshare week. It doesn't matter if you cover yourself up from head to toe, or pirouette away from anyone who might make physical contact with you. Simple proximity OR eye contact is enough to get the ball rolling. As soon as this simple condition is met, you will find yourself reliving the other party's memories from their point of view. These memories can either be canon memories, or memories from the game they were previously in. Regardless of what the case may be, this effect will last until Week 4 officially begins. Have fun, everyone! |
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[
he holds out his arms ]
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she squints]
Are you just mocking me now for what I said yesterday.
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No....
[i can't believe she was complaining about casual touch earlier and yet now ash is going to carry her]
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[SHE HATES THIS]
Fine! If you don't mind!
[SHE'LL ACCEPT BEING CARRIED BC OF HER FUCKING SHOE]
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See? Not so hard.
[ and to be fair to dana's sanity, he turns around so she can clamber on his back and save a bit of her dignity in the process. ]
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you want to be fair to my sanity but she's wearing a dress so she shakes her head]
No. Turn back. You have permission to lift me.
[I WISH
I COULD TAKE THE OUT, BECKS
I WISH I COULD]
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... [ huh. ]
Alright then.
[ he turns back around and the arms are out again. accept your fate. ]
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but she recognizes that she honestly probably can't hop her way to her cabin in the rain, all things considered. she'd eat shit, as much as she wants to pretend she wouldn't.
so she'll set one arm on his shoulder for balance and then let herself be carried, trying her VERY BEST not to be embarrassed.
horrible.]
........................................ thanks.
[i'm gonna take myself out this week]
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S'fine. Just don't throw your shoe next time. Or throw it somewhere it'll really hurt so they can't catch it.
[ advice from ash. anyway, he scoops her up pretty easily and i guess they're off back to her cabin so she can re-shoe herself. amazing. ]