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WEEK ZERO: ARRIVAL - OVERFLOW
ARRIVAL | |
| â˝ FULL NAVIGATION â˝ LOCATIONS â˝ STATUSES â˝ IC PROFILES â˝ IC RULEBOOK â˝ MURDER PROPOSALS â˝ PCS â˝ CURFEW â˝ ??? â˝ ??? â˝ ??? |
You know how the story goes by now. One minute youâre somewhere familiar, and the next youâre suddenly somewhere else. Unlike previous times before, the source of your rude awakening isnât a mystery. A harsh jostle causes your body to lunge forward as a tire jumps over a pot hole in the road. Try as you might, itâs hard to ignore the steady thrumming of an engine and the gentle sway beneath you. The faint scent of gasoline seems to waft from the outside, but as you look around youâll notice that the windows are locked, tinted, and impossible to see through. Likewise, the door ahead of you appears to be locked as well. Perhaps the scent is your imaginationâŚ? Regardless, though the lighting is a tad dim, it becomes apparent that youâre inside a large bus dotted with the occasional seat and amid a jumble of other bodies. The people you were last with may be among your fellow passengers. Perhaps they are not. But worry not; thereâs plenty of time to look around and get to know one another on this long, strange trip. It may even be wise to examine the staircase at the other end of the bus. Who knows what awaits you on the other floors? Ah, but before you move too far it may be best to assess the situation. On the bright side, any injuries you incurred have been healed! Isn't it nice to have your limbs in place again? Miracles happen. But...what happened to your clothes? Youâre fairly certain you weren't wearing this t-shirt before...and what's with the denim shorts? Maybe you were fortunate enough to get the knee-length version, but for those of you waking up in bootyshorts...well, we're sure you look great! And what better way to tie the whole look together than white socks and tan sandals? At least you'll be comfortable for the ride. Lucky for you, your new threads aren't the only gift you'll receive upon waking up. Attached to your waist is a high-quality bag filled with some fun goodies for every passenger! For those of you who unzip your bag to check its contents, you will find: -Dry shampoo No other items are on your person at this time, even if you were holding onto it as you began your previous departure. That's a bit troublesome, isn't it? Not really; it's still a bus. Be grateful for the extra elbow room, alright? Oh, and one last thing...on the wrist of every passenger is a small, equally fashionable white scrunchie. Not your style? Perhaps it's a good idea to give the travel guide another read. Searching the bus from top to bottom will net zero results in the way of an escape. All of the windows are similarly tinted and locked, and the only exit door appears to be the one on the first level that can't be opened at this time. But hey. You're all old pros at this, right? You know what to do next! Get to know the people around you, trade stories with your fellow passengers, and...well. Buckle up for the bumpy ride ahead. |

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[ Wow Escha's first enemy she's making is a child. Amazing. ]
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You aren't wrong. But is that really going to happen when plenty don't trust any of the others? Especially appearing here directly after being in places where killing was the premise?
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Even in this situation, I think it's better to be pragmatic than paranoid.
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Paranoid will definitely keep you alive longer. Don't be a fool.
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If you're stupid, perhaps. Don't trust anyone here. People will do anything if they're being extorted, or coerced. We aren't simply talking about killing.
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[ She means that sincerely, despite. That it could have just as easily been sarcasm. ]
... So does that go for you, too? You don't want anyone to trust you?
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I would be the stupid one if I gave you advice not to trust others, but expected you to trust me. Do what you want, Malier. Just don't be surprised when people aren't what they seem.
You should know that from your last run, shouldn't you? With demons.
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But there were also times that being suspicious made us wrong. There were situations where trusting each other would have gotten us to the truth when the evidence didn't.
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I won't go back on agreeing it's good to be suspicious. What's stupid is making accusations without evidence. Any reasonable doubt means you haven't thought about what you have.
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This sounds ridiculous, you realize? How could evidence not help you?
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Well... The evidence that got me voted for didn't convey that I wasn't the one possessed, and that I had only defended myself. So in that situation, if everyone had believed in me, we could have had a better outcome where no one else had to be... Sacrificed.
... I do understand that it's hard to have complete trust when we're dealing with possession, though. I just don't think the right and wrong approaches are so black and white.
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Two innocent people were voted to die one week in the game we played.
Which means you still would be better off not trusting others. They can just as easily kill you as save you.
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[ She's more focused on the story than the lesson, here. ]